![]() It keeps the important facedown card aspect from Gates of Arkham and makes it less random. Now with Omens of Ice, it's perfect in my opinion. There's just a lot of variables to worry about. Overall, we love the expansion and still would recommend the purchase. Or event cards, which were also introduced in this expansion, could turn a good game into a bad one pretty much instantaneously.ĭon't get me wrong. If the Other World was a nasty one that you're having a hard time completing and the locked out adventure card has a nasty midnight effect, you're in a whole lot of trouble. Gates lockout adventures until you do the corresponding Other World. The game could spiral out of control quickly, even if you weren't failing very many adventures. Even though we welcomed the harder challenge, sometimes it felt a little unfair. Not knowing what you're walking into adds a lot of much needed difficulty and tension to the game.Įven though we love it, we found it to be too challenging sometimes. Instead of having adventure cards faceup, they're facedown and it increases the difficulty of the game exponentially. It just feels it's the way Elder Sign was meant to be played. Gates of Arkham set Elder Sign on the right path. I think it's a great mechanic and I'm happy to see it has been carried on in future expansions. ![]() Unseen Forces came along and didn't change the game, but added a great mechanic: Blessings and Curses. As a newer player though, you can absolutely lose, since you don't know the game as well, and you're not able to judge an adventure card's difficulty as well as someone who has played it a lot. It would get to a point unless you made a mistake, you would win almost every time (unless the dice really hated you). What I meant was if you are a veteran of the game, you know all the ins and outs, what to do and what not to do, when to use clues, when to use extra dice, when to use spells. As in it was nearly impossible to lose if you didn't make stupid decisions.Įdit: I didn't mean any offense by saying stupid decisions. The only problem was it was way too easy to win. I love the Cthulhu mythology theme, love the dice, love the art, just love everything about it. I've been a massive fan of Elder Sign since its release.
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